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Capcom officially unleashed the Monster Hunter Wilds beta test for everyone on Thursday, and some players are finding that its creatures are a bit…flat.
The Monster Hunter series is known for many things, but its history of delivering creative, detailed monsters is easily one of its biggest draws. While the franchise’s next major entry, Wilds, will surely be no different when it launches early next year, those who hopped into its pre-release beta yesterday are finding that its monsters don’t look quite as they expected. Specifically, many creatures currently sport low-poly models that make them look like they just hopped straight of a PS1 game.
It's unclear what exactly is causing these low-poly monsters to infest the Monster Hunter Wilds beta, but it appears that PC players are being affected the most. While an issue as widespread as this would be a concern for players who just picked up a finished game, there are those who can’t help but find the fun in this visual glitch during this pre-launch test. Many, including X/Twitter user @khitwins, have taken the opportunity to collect their findings in a thread of posts while asking others to do the same. Reddit user 5centipersecond took things a step further by creating fan art of a monster that looks more like a futuristic motorcycle.
The monsters are the cream of the crop – it really only gets funnier as you scroll through – but the angular models don’t stop at everyone’s favorite huntable creatures. Hunters and even fish have fallen ill to the polygonal virus as well, with players finding more than a few instances of flat people wandering around Monster Hunter Wilds, too.
For now, Capcom has yet to comment on glitch. Let’s hope a fix arrives before launch.
Monster Hunter Wilds launches for PC, PlayStation 5, and Xbox Series X | S on February 28, 2025. Despite the technical hiccups keeping players from seeing the monsters in all of their glory, the beta is off to a remarkably strong start. Today, we reported that it had reached a peak of 463k players on Steam alone, with the possibility to reach an even higher number on the way as the weekend rolls on. You can dive in for yourself on any of the aforementioned platforms before the beta concludes Sunday, November 3.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
The Monster Hunter series is known for many things, but its history of delivering creative, detailed monsters is easily one of its biggest draws. While the franchise’s next major entry, Wilds, will surely be no different when it launches early next year, those who hopped into its pre-release beta yesterday are finding that its monsters don’t look quite as they expected. Specifically, many creatures currently sport low-poly models that make them look like they just hopped straight of a PS1 game.
Wilds beta seems to be struggling with its polygons
Here's a thread of any comically low-poly #MHWilds images I come across that are too funny to ignore:
Feel free to drop your own low-poly encounters
Starting off with a low poly Seikret pic.twitter.com/ilbAUb7cet
— TeaCommonShark (@khitwins) November 1, 2024
It's unclear what exactly is causing these low-poly monsters to infest the Monster Hunter Wilds beta, but it appears that PC players are being affected the most. While an issue as widespread as this would be a concern for players who just picked up a finished game, there are those who can’t help but find the fun in this visual glitch during this pre-launch test. Many, including X/Twitter user @khitwins, have taken the opportunity to collect their findings in a thread of posts while asking others to do the same. Reddit user 5centipersecond took things a step further by creating fan art of a monster that looks more like a futuristic motorcycle.
I had a terrifying low-poly Doshaguma encounter! pic.twitter.com/1EzRAq0HIg
— Lemmy Laurent (@LaurentLemmy) November 1, 2024
The monsters are the cream of the crop – it really only gets funnier as you scroll through – but the angular models don’t stop at everyone’s favorite huntable creatures. Hunters and even fish have fallen ill to the polygonal virus as well, with players finding more than a few instances of flat people wandering around Monster Hunter Wilds, too.
Screenshot taken by my friend while we were watching the cutscenes pic.twitter.com/nHHoqXTioO
— Itz_JustUkra (@ItzUkra) November 1, 2024
i thought it was my 2060 that was causing the issue pic.twitter.com/j627WowoJl
— bnuy (@SceledrusZER0) November 1, 2024
For now, Capcom has yet to comment on glitch. Let’s hope a fix arrives before launch.
Monster Hunter Wilds launches for PC, PlayStation 5, and Xbox Series X | S on February 28, 2025. Despite the technical hiccups keeping players from seeing the monsters in all of their glory, the beta is off to a remarkably strong start. Today, we reported that it had reached a peak of 463k players on Steam alone, with the possibility to reach an even higher number on the way as the weekend rolls on. You can dive in for yourself on any of the aforementioned platforms before the beta concludes Sunday, November 3.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.